By Alistair Reynolds
I’m a relatively recent convert to science fiction, and spent a considerable portion of my first twenty-some years fuming about why libraries insisted on lumping dry old sci-fi in with my beloved fantasy books. That began to change around 2011, when I encountered Dan Simmons’ incredible and challenging novel Hyperion which, fittingly enough, was more of a sci-fi/fantasy hybrid (or at the very least, a sci-fi/literary fiction hybrid).
Since then I’ve slowly but surely incorporated more sci-fi into my literary diet, and have had the pleasure of reading several books by noted sci-fi guru, Alistair Reynolds. I first read Reynold’s House of Suns (more on that in a future review), but my most recently read Reynolds (say that 3x fast!) is Revenger.
Like Hyperion, Revenger is sort of a hybrid of several different genres, though it still fits comfortably within the “sci-fi” range. A review I found on Amazon described it thusly: “Basically, it’s Treasure Island meets Moby Dick, set in space, with a nice Blade Runner-ish color palette and a cast of character worthy of a Terry Gilliam movie. I loved it.”
I really can’t argue with any of that assessment! The story follows Arafura Ness who, along with her sister Adrana, decide to leave the relatively comfortable world they grew up on, in search of interstellar adventure. The sisters’ desire to set out from their home is assisted by the revelation that they have the rare talent to be “bone readers,” which enable them to provide a vital service to ships searching for lost treasure.
This lost treasure ends up being one of the most fascinating parts of the story, to me at least (though I’ll admit to having a certain preoccupation with the treasure in “Treasure Island” as well, and indeed remember having one dream in particular about having discovered the hoard for 10 year-old self! If only…). Essentially, in this universe exist a number of “baubles,” or planetary enclosures that only open for very specific periods of time. So for instance, a ship’s captain may determine that a certain bauble will be open for a week, starting tomorrow, and so will position their crew to raid the planet’s treasures during the time that the bauble is open. The downside is that when a bauble closes, there is no way to manually open it, and so if any crew members are left inside, it’s game over.
Arafura and Adrana do indeed find themselves embroiled in adventure, but as it turns out, they may have bitten off more than they can chew. I’ll leave the plot summary there, except to note that there are SPACE PIRATES, so that’s pretty cool. Reynold’s writing is solid, and I found the book to be highly readable. There’s some “hard science” space travel detail, but in general this is more a book about interstellar adventure than anything else (did I mention the SPACE PIRATES?).
Overall, I found this to be a very enjoyable read. In fact upon finishing it, I was surprised to see that it had been 400+ pages, as it felt much shorter to me. While it’s not my favorite Reynolds work so far (that’s House of Suns), I’m more than comfortable recommending this one to anyone with a passing interest in science fiction or adventure.
Rating: 3 – Highly Recommended
If you liked this, you may enjoy: House of Suns, A Fire Upon the Deep.